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More enemies mod 1.7.10
More enemies mod 1.7.10








more enemies mod 1.7.10

  • Ghasts are now immune to arrows and other projectiles.
  • Ghasts now have 15 max HP instead of 10 max HP.
  • Blazes ignite to the player if he goes into their hitbox.
  • Blazes push the player away and deal damage to him if he attacks them.
  • Blazes now have 30 max HP instead of 20 max HP.
  • Blazes spawn now everywhere in the Nether.
  • Zombie Pigmen also have a chance to become angry when the player breaks a block around them.
  • more enemies mod 1.7.10

    Zombie Pigmen now also become angry if the player goes into their hitbox.Zombie Pigmen have all new features from normal Zombies.Silverfish have a chance to split themselves into two when attacked.Witches apply random effects to entities around them.Cave Spiders have all new features from normal Spiders.Spiders have a chance to spawn with a mob riding it (Mobs can be added/removed in the config file).If the effect reaches level 4, the next attack creates a web on the position of the target. Spiders apply the slowness effect to targets (The effect stacks up to level 4).

    more enemies mod 1.7.10

  • Endermen steal and drop held items of targets.
  • Endermen have a chance to apply either blindness or nausea to targets.
  • Endermen teleport players away who attack them.
  • Endermen drop now at least one ender pearl on death.
  • Small Slimes can jump on players’ heads to apply nausea and slowness to them.
  • Slimes now have 50% more HP and can jump further.
  • Slimes do a lot more knockback, depending on their size.
  • Do not combine the last two features, except if you want a ton of destruction.
  • Creepers explode if they are burning (Off by default, 1.0.6+).
  • Creepers burn in sunlight (Off by default, 1.0.6+).
  • Creepers explosion radius is now a bit bigger (4 instead of 3, 1.0.6+).
  • Creepers explode now a bit faster (1 second fuse time instead of 1.5 seconds, 1.0.6+).
  • Creepers become invisible while they are near a player.
  • Wither Skeletons spawn now everywhere in the Nether.
  • Skeletons in the Nether always become Wither Skeletons on spawn.
  • (Decreased bow cooldown from 20 to 0, 1.0.6+)
  • Skeletons have 30 max HP instead of 20 max HP.
  • Skeletons have a small chance to spawn as boss skeletons which are way more difficult to fight, but they drop some nice equipment.
  • Skeletons have a chance to spawn on a Skeleton Horse.
  • If a player is near them, Skeletons exchange their weapons.
  • Skeletons always spawn with a Bow in their main hand and a sword/axe in their offhand.
  • Skeletons (also Wither) spawn with random enchanted armor (You can add/remove equipment in the config file).
  • Zombies have an increased knockback resistance and 30 max HP instead of 20 max HP.
  • Zombies apply the hunger effect to targets (The effect stacks up to level 4).
  • Zombies have a small chance to spawn as boss zombies, which are way more difficult to fight, but they drop some nice equipment.
  • Zombies have a chance to spawn on a Zombie Horse.
  • Zombies spawn with random enchanted armor and weapons (You can add/remove equipment in the config file).
  • We highly recommend this mod for players who wish to experience more challenging Minecraft gameplay.

    #More enemies mod 1.7.10 install

    Should You Install it?įor those players who find the vanilla game less challenging, installing this mod will surely make every Minecraft night a challenging and interesting night. Boss mobs like the Wither have double the HP and can even knock attackers away and summon minions. With the mod installed, mobs will randomly spawn with n enchanted armor and weapons, ride a mount, have a small chance of spawning bosses, and so much more. The mod is designed to make hostile vanilla mobs harder to deal with by changing a few aspects of how they spawn. Is Vanilla Minecraft a walk in the park for you? Make the vanilla monsters significantly stronger and harder to deal with by installing the Rough Mobs Mod created by Lellson.










    More enemies mod 1.7.10